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Earlier sources: Artificial Intelligence
Artificial intelligence covers systems that learn from data, generate content, perceive their surroundings, or act toward a goal. Follow model research, agent tooling, evaluation, and the infrastructure used to build and run these systems.
SYMTRI organizes observations from public sources into a living map. Connections reflect shared subject matter; they do not establish causation or endorse a source.
Open in the map ↗5198 classified signals in the fourteen-day window. Recent momentum: steady. These counts include signals awaiting readable evidence.
Earlier sources
Up to ten sources with readable evidence, ordered by their feed timestamp. These archive sources can be older than the live fourteen-day window. This list is a sample, not a measure of total activity. Dates distinguish paper publication, repository creation, model/dataset activity, Hacker News posts, and KEV catalog additions. “First archived” records when SYMTRI first stored the signal.
- arXiv · Published · First archived
GeoThinker-$F$: Endogenous Predictive World Representations for Fast Spatial Intelligence ↗
Existing geometry-aware Multimodal Large Language Models (MLLMs) increasingly rely on external 3D encoders to provide structural priors, but executing these additional encoder paths at inference introduces substantial latency and computational overhead. We propose GeoThinker-$F$, an efficient framework that internalizes spatiotemporal perception by transforming causal MLLM hidden states into predictive latent world representations. Our key insight is that intermediate semantic representations contain sufficient information to predict useful representations of current geometry and future semant…
- arXiv · Published · First archived
Feed-Forward Multi-View Feature Coding for 3D Gaussian Splatting ↗
Feed-forward 3D Gaussian Splatting (3DGS) methods enable efficient reconstruction of 3D scenes from sparse multi-view images in a single forward pass, without scene-specific optimization. However, existing feed-forward scene-coding pipelines first generate a complete Gaussian representation and then encode its geometry and appearance attributes separately, often involving non-differentiable operations. The resulting 'generate-then-compress' pipeline requires complex attribute-specific codec designs and limits rate-distortion performance by restricting the exploitation of cross-attribute redund…
- arXiv · Published · First archived
Your Transformer Is Secretly Elastic ↗
Scaling up transformers has produced models with broad capabilities, deployed across heterogeneous hardware and fluctuating workloads. Yet, model families offer only a few fixed sizes (e.g., S, B, L), forcing users to commit to a model based on hardware and latency constraints. This rigidity is often suboptimal under varying query loads. We introduce a retraining-free method that elastifies pre-trained transformers into a single model that adapts on-the-fly across a continuum of computational budgets. Our key contribution is a differentiable relaxation of the functional unit-ranking problem: u…
- arXiv · Published · First archived
Price of Anarchy of First-Price Auctions in Agentic Markets ↗
An agentic market is a decentralized serving-time market where AI agents bid to claim each user prompt. An agent's bid is based on its expected value for the prompt, which is the expectation of the reward for its response minus its inference costs. First-price auctions (FPAs), in which the highest bidder pays its bid and receives the prompt, are a natural way to allocate prompts in such a market, since they are simple and transparent to run, and do not require central knowledge of private capabilities and costs. However, FPAs are not truthful: participants may bid less than their true value in…
- Hacker News · Posted on Hacker News · First archived
Arguments About AI Consciousness Remain Highly Motivated and Overconfident ↗
Hacker News discussion.
- arXiv · Published · First archived
Continuum Attention ↗
We introduce Continuum Attention (CA), a causal Transformer attention operator that replaces discrete key and value lookup with integration over a continuous, piecewise linear memory curve. Each query induces an exponential relevance density along the curve. Integrating the density and interpolated values yields exact normalized attention from closed form exponential moments, including half token boundary contributions. The gradients follow analytically from moments of order at most two, enabling parallel GPU implementations while retaining quadratic sequence complexity and the standard Transf…
- Hacker News · Posted on Hacker News · First archived
Where AI slop comes from, and how to turn it down inside the model ↗
Hacker News discussion.
- arXiv · Published · First archived
Learnable Hodge-Laplacian Driven Mixture of Experts for Steady-PDE Surrogates on Coarse Unstructured Meshes ↗
Current approaches for steady partial differential equations surrogate models on unstructured meshes apply a single mixing mechanism to the whole solution. This paper proposes an architecture that partitions the solution among vanilla transformer experts, each focused on a different spectral scale. The partition is built from a discrete Hodge Laplacian $L_0=\star_0^{-1} d_0^{\top}\star_1 d_0$, that serves as a fitting layer measuring high-frequency content. A gating mechanism takes the mesh as input and produces the per-vertex weights that recombine the expert outputs. AirFRANS is a steady Rey…
- arXiv · Published · First archived
Player-1: Learning to Play from Synthetic Experience ↗
Computer-use agents have demonstrated strong capabilities in interpreting screens and executing keyboard and mouse actions. However, games, with their visually rich worlds and diverse mechanics, remain challenging and offer a demanding next step toward general digital control. Current game-agent learning pipelines often rely on large-scale demonstrations with limited coverage of dynamic game states, while scalable environments for interactive training remain difficult to obtain. We introduce Player-1, a post-training framework for learning game control beyond demonstrations through synthetic e…
- arXiv · Published · First archived
Latent Compaction with Test-Time Training ↗
Long contexts enlarge key--value (KV) caches, increasing memory use and attention costs during generation. Compressing these caches must preserve information for unseen questions. We introduce **Latent Compaction**, which learns a compact document-specific cache through test-time training. We initialize cache entries using reconstruction importance, teacher attention, and key-space diversity. Training first fits attention outputs and log-normalizers to those of the full cache, with reconstruction-selected entries held fixed. It then jointly optimizes the entire cache through end-to-end distill…
Live window recorded . This is the ingestion observation time, not the publication or discovery date of each source.
How to assess evidence about Artificial Intelligence
Check each original source for its methods, release status, limitations, and supporting data. A repository announcement, a preprint, and a published study provide different kinds of evidence. SYMTRI’s subject classification helps discovery; it does not independently validate the source’s claims.
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