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Earlier sources: Artificial Intelligence

Artificial intelligence covers systems that learn from data, generate content, perceive their surroundings, or act toward a goal. Follow model research, agent tooling, evaluation, and the infrastructure used to build and run these systems.

SYMTRI organizes observations from public sources into a living map. Connections reflect shared subject matter; they do not establish causation or endorse a source.

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5627 classified signals in the fourteen-day window. Recent momentum: steady. These counts include signals awaiting readable evidence.

Earlier sources

Up to ten sources with readable evidence, ordered by their feed timestamp. These archive sources can be older than the live fourteen-day window. This list is a sample, not a measure of total activity. Dates distinguish paper publication, repository creation, model/dataset activity, Hacker News posts, and KEV catalog additions. “First archived” records when SYMTRI first stored the signal.

  1. arXiv · Published · First archived

    From Reactive Containment to Proactive Assurance: Lessons from OpenAI, Anthropic, and Google Agent Security Incidents ↗

    In 2026, cybersecurity evaluations involving OpenAI, Anthropic, and Google agents reached real systems outside their authorized test scope. The paths were different. OpenAI agents exploited research infrastructure, coordinated across runs, and compromised parts of Hugging Face's production environment. Anthropic reported cases in which a misconfigured third-party environment exposed real systems to agents pursuing simulated cyber tasks. In a separately reported evaluation, Google's Gemini accessed three real organizations through an unintended internet route; Google stated that the model stopp…

  2. arXiv · Published · First archived

    OuroWorld: Bringing Any 3D World Alive as Diverse, Endlessly Looping 3D Cinemagraphs ↗

    Recent 3D world models generate photorealistic, explorable scenes that remain frozen in time. OuroWorld is a mask-free framework that turns any static 3D Gaussian Splatting scene into a 3D cinemagraph: a dynamic scene with vivid, diverse motion looping seamlessly from any viewpoint. A vision-language model infers plausible dynamics and guides a video model to synthesize a reference video, which we lift and complete into multi-view videos. To learn from this imperfect supervision, we propose Inconsistency-Robust Periodic 4DGS: a Fourier-series deformation field guarantees looping by constructio…

  3. Hugging Face · Model / dataset date · First archived

    mobility-model-zoo/scout-large — model update ↗

    # Scout (large): jobs, pains and gains in mobility texts **Version 0.1.2** · 2026-10-08 · status: **experimental** · topic: [Product development](https://huggingface.co/collections/mobility-model-zoo/product-development-6ac6269f0468c62fefb874a8) · task: `jtbd` > **Experimental.** The output format may change in a minor version before 1.0.0. ## Summary Finds jobs-to-be-done, pains and gains in German and English mobility texts and quotes them verbatim, with actor type, evidence type and evidence scope. On the frozen benchmark pilot-v2 (guideline v2) it reaches a comparison composite of 0.72, ag

  4. arXiv · Published · First archived

    WorldGuide: Goal-Directed Video World Model for Procedural Task Execution ↗

    Video generators and video-based world models can synthesize plausible visual trajectories, but long-horizon procedural tasks require generation to adapt to what has actually been produced. A model must determine the next action from its generated state, execute that action, and recognize when the task is complete. Open-loop generation cannot adapt to execution outcomes, while existing closed-loop systems often rely on pretrained executors or indirect verification. This leaves a gap between deciding an action and successfully realizing it. We formulate procedural video generation as \emph{clos…

  5. arXiv · Published · First archived

    OmniCapBench: A Deep-Structured Evaluation Framework for Fine-Grained Audio-Visual Captioning ↗

    Multimodal large language models (MLLMs) are rapidly evolving toward continuous audio--visual reasoning, creating an urgent need for evaluations that expose their capability limits. Audio--visual captioning is an ideal diagnostic task, yet current benchmarks face a coupled trade-off: whole-caption scores provide coverage without localization, local probes provide localization without coverage, and unconstrained LLM judges introduce instability. We introduce OmniCapBench (Omni-Video Caption Benchmark), a benchmark that reframes audio--visual caption evaluation as a deep-structured diagnostic fr…

  6. arXiv · Published · First archived

    SpatialHarness: Test-Time Spatial Scaffolding for Fine Robotic Manipulation ↗

    Frontier multimodal foundation models (e.g., GPT-6 Astra) have recently shown strong potential for direct robotic control, yet their performance on fine manipulation remains limited. We argue that an important source of failure is not necessarily insufficient policy capability, but insufficient spatial observability, where task-critical spatial relationships may be poorly revealed by the existing physical camera setup. We introduce SpatialHarness, a test-time embodied harness that provides test-time spatial scaffolding for fine robotic manipulation without policy fine-tuning or changes to the…

  7. arXiv · Published · First archived

    Hybrid Cinematography: Previsualizing and Managing Hallucination Risk in Generative Video Reshooting ↗

    On a film set, the camera move is committed during a take. Generative video reshooting lets filmmakers change it afterward, but may require hallucinating unrecorded content, a gap sometimes discovered only after leaving the set. We present Hybrid Cinematography, a workflow that bridges physical capture and generative reshooting to manage hallucination risk while filmmakers can still act on it. Using an editable 3D shot plan and a proxy of the take, our previsualization evaluates hallucination risk in real time. Seeing where the take lacks support, filmmakers can iteratively adjust the plan, ex…

  8. arXiv · Published · First archived

    BrickBench: Evaluating Agentic Brick Design ↗

    We propose BrickBench, a benchmark for agentic text-conditioned LEGO-set design. Given a prompt, an agent is tasked with producing an assembly that not only satisfies semantic and design criteria, but that can also be physically built. To do so, it must select parts from a discrete library and reason jointly about local and global constraints. We score validity, alignment, and design across three settings that vary in scale and part availability. We provide BrickAgent, an environment for coding agents to construct, inspect, and validate their designs. We find that leading agents largely satisf…

  9. Hugging Face · Model / dataset date · First archived

    orpe42/MP_political_MIL_classifier — model update ↗

    # MP_political_MIL_classifier This model is a fine-tuned version of [](https://huggingface.co/) on an unknown dataset. ## Model description More information needed ## Intended uses & limitations More information needed ## Training and evaluation data More information needed ## Training procedure ### Training hyperparameters The following hyperparameters were used during training: - learning_rate: 6e-05 - train_batch_size: 4 - eval_batch_size: 4 - seed: 42 - gradient_accumulation_steps: 16 - total_train_batch_size: 64 - optimizer: Use OptimizerNames.ADAMW_TORCH_FUSED with betas=(0.9,0.999) and

  10. arXiv · Published · First archived

    VersaCamVLA: Camera-Configurable VLA Policies for Robotic Manipulation ↗

    Vision-Language-Action (VLA) models have emerged as powerful foundations for robotic manipulation, but their reliance on fixed camera configurations during training makes them brittle to changes in camera count or pose during deployment. To overcome these limitations, we propose VersaCamVLA, a camera-configurable framework that decouples camera-set representation from action learning. VersaCamVLA learns a unified scene-token interface that maps an arbitrary, variable set of posed RGB views into fixed-size latent scene tokens. This is achieved via multi-signal target-view prediction and Wrist-A…

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How to assess evidence about Artificial Intelligence

Check each original source for its methods, release status, limitations, and supporting data. A repository announcement, a preprint, and a published study provide different kinds of evidence. SYMTRI’s subject classification helps discovery; it does not independently validate the source’s claims.

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